Evidence-Based Medicine

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Evidence-based critical appraisals of the latest medical research, systematically evaluated using Oxford CEBM methodology.

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Philosophical transactions. Series A, Mathematical, physical, and engineering sciences

Goals and the structure of experience

Purposeful behaviour is a hallmark of natural and artificial intelligence. Its acquisition is often believed to rely on world models, comprising both descriptive (what is) and prescriptive (what is desirable) aspects that identify and evaluate state of affairs in the world, respectively. Canonical computational accounts of purposeful behaviour, such as reinforcement learning, posit distinct components of a world model comprising a state representation (descriptive aspect) and a reward function (prescriptive aspect). However, an alternative possibility, which has not yet been computationally formulated, is that these two aspects instead co-emerge interdependently from an agent's goal. Here, we describe a computational framework of goal-directed state representation in cognitive agents, in which the descriptive and prescriptive aspects of a world model co-emerge from agent-environment interaction sequences, or experiences. Drawing on Buddhist epistemology, we introduce a construct of goal-directed, or telic, states, defined as classes of goal-equivalent experience distributions. Telic states provide a parsimonious account of goal-directed learning in terms of the statistical divergence between behavioural policies and desirable experience features. We review empirical and theoretical literature supporting this novel perspective and discuss its potential to provide a unified account of behavioural, phenomenological and neural dimensions of purposeful behaviours across diverse substrates. This article is part of the theme issue 'World models in natural and artificial intelligence'.

15 May 2026

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